http://macbusch.info
Slow Games are physical video games with a very low frequency of interaction: one move a day.
The games are based on classic video games (Mario, Pong, etc.) By reducing the feedback loop to a frequency of a day, the games take a new perspective and the skills required to make progress are radically different. While traditional video games require good eye-hand coordination and concentration, Slow Games challenge our memory, capacity of observation and patience.
Slow Games are ambient video game consoles, meant to blend into the home environment.
More info at: http://ishback.com/slowgames
Music: Lamb – Angelica
some links for wearable technology, documentation, ideas, materials…
today…
katharina bredies /
UDK, design research lab | berlin
http://interactex.de
leslie birch /
adafruit | philadelphia
http://geishateku.wordpress.com
kate hartman /
TED, associate professor of wearable & mobile technology and director of the social body lab | toronto
http://katehartman.com
alex murray-leslie /
chicks on speed, PhD candidate, university of technology | sydney
http://chicksonspeed.com
LIVE :) chicks on speed
don´t forget
http://live.mac-and-i.de/Event/iPhone-Event
Apple Special Event September 2013
Watch video
we have fun …